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Going home

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Nathan Fuentes

As a designer I strive to create striking, easy-to-use, and narratively cohesive user interfaces! To elevate my work, I aim to collaborate with artists, programmers, and audio designers to create the best experiences for players.

UI/UX Designer

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Auragami

UI/UX Designer  â–ª  Programmer  â–ª   UI Artist 

Balatro Monopoly

Solo Developer

Sand Showdown

UI/UX Designer  â–ª  Programmer  â–ª   UI Artist 

The Desktop Wizard

UI/UX Designer  â–ª  Programmer  â–ª   Puzzle Designer

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